January 23rd, 2017.
2000hrs Local Time.
The 21st Mechanized Infantry Division is being deployed to Southern Afghanistan. The insurgency is at its highest and the Taliban are conducting executions on the locals who refuse to follow their demands...
These violent actions has made the locals fearing for their lives and are desperately seeking any sort of help...
OPERATION LAUNCH TIME: February 4th 2017 - 2000hrs GMT
Further Details to be submitted HERE!
We are back online and about ready to take in new members!
It has been about a month since we closed our recruitment office, and we are now almost ready to start processing new recruits. But the Recruitment Office is now open for posting. It will currently only be members of the Company Staff who will handle applications as we are still making changes to the processing of applications.
Normal recruitment will resume by the end of this week!
All the best,
Starting to recover from the long christmas break the management has returned to active administration of our unit. This means that activities will start to pick up quickly over the coming days, once again be sure to check the calendar as we will be adding or changing events every single day.
Having transitioned over to a new game we need to get ingame and show our presence so start showing up on TS as much as you can and lets kick things back into 5th gear!
We anticipate to resume recruitment within the next week or so, however changes to our way of handling recruits will occur before hand!
I hope you all had a merry Christmas and a Happy New Year!
All the best,
Our recruitment office is now CLOSED. Currently submitted applications will be handled as usual. Future applications have been disabled until further notice. This is due to the transformation we are currently going through.
We expect to open back up sometime January 2017!
ATTENTION ALL MEMBERS OF THE 21ST MECHANIZED INFANTRY DIVISION
After two years of playing Project Reality, the 21MID has decided that now is the time for a new challenge. Having done various events ranging from private missions and clan wars to hostage rescues and even dirt bike racing, we feel that we have done everything we had set out to achieve when the Unit was first founded. However two years is a long time, and the 75 members that we had during the zenith of the Unit has slowly trickled down to only 40. However it is not just our members that have moved on from Project Reality, even the original developers have moved on to create a new game, a game called Squad. When the Unit was first founded, Project Reality was still going strong. It even had a resurgence in 2015 when the developers managed to release a full version of the game without the need for Battlefield 2. However this was simple a false dawn, as over a year later and player numbers have noticeably dropped off. Where Project Reality is in its concluding phase, Squad is very much in its infancy.
- Why have we decided to leave Project Reality?
Having watched the steady decline of Project Reality over the last year and a half, we feel that Project Reality is finally (and unfortunately) coming to an end. Player-counts are dropping significantly every month, and Project Reality as a mod has really reached the limits of content in the 17 year old Refractor engine. Due to these reasons, and as many of you will have noticed, recruitment has been driven to a standstill. This is mainly because the same quality and quantity in public servers that was present 2 years ago when this unit was created just is not there any more. This along with the release of Project Reality as free-ware means that Project Reality attracts a lot of short term players.
All of these reasons summed together has meant that our unit has unfortunately ran into a standstill lately, we simply do not have the numbers, nor the stream of recruits to keep effectively running the unit as we intend to. This decision has not been made lightly as we all have had some truly amazing experiences on Project Reality and we will be sad to see it go. However a change must be made in order for this unit to survive.
- Why switch to Squad in Particular?
Squad is, at its core, pretty much Project Reality in all but name, but with all the features that Project Reality simply cannot implement due to engine limitations. We in the Company-Staff have been closely watching Squad develop over the last year and it is only getting bigger with every major update; A quick browse on the server lists will confirm that the game is going strong, and player counts are growing exponentially with at least a whole page of full servers. Furthermore, with the eventual addition of heavy assets and air vehicles in the future, Squad will keep attracting new players to the game.
We will be releasing regular announcements throughout the month keeping you guys updated as to what is happening. However we in the Company-Staff have forecast a rough time-line so that you guys are are not totally in the dark as to what is happening.
- 1st January 2017: 21MID Officially switches to squad
- 16th January 2017: Daily Basic Combat Training and Advanced Combat Training sessions; All members must complete this by February 2017.
- 21st January 2017: First Unit Scenario on Squad.
- 30th January 2017: Recruitment Office will be Re-opened for new applications.
We will do our best to maintain this timeline, however please take note that it will be subject to change at any time as we unfortunately do not have the gift of foresight in these matters.
We will be on Teamspeak tonight to answer any immediate questions you may have, for now this announcement is really to get everybody in the unit up to speed with the fact that we are indeed switching to squad and why we are switching.
Listed below are the current PC requirements in order to run Squad:
- OS: Windows 7 SP1 (x64)
- Processor: Intel Core i5-2500k CPU
- RAM: 4GB
- GPU: Geforce GTX 570 or AMD Radeon HD7850
- DirectX: 11
- Disk Space: 18GB
- OS: Windows 7 SP1 (x64), Windows 8 (x64), Windows 10 (x64)
- Processor: Intel Core i7 4790k CPU
- RAM: 6GB
- GPU: Geforce GTX 970 or AMD Radeon R9 290
- DirectX: 12
- Disk Space: 20GB
All The Best
21st Mechanized Infantry Division
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